HOW GPUs WORK Cover & Contents Contents Cheatsheet

A Zine-Flavored Field Guide

HOW
GPUs
WORK

From game pixels to LLM agents — how a chip built for explosions became the engine of artificial intelligence, explained like a patient senior engineer would over pizza.

Zine-style cover art: a heroic cartoon GPU chip surrounded by pixels, matrices and robots
Image needed

A playful zine-style cover illustration, hand-drawn ink with flat colors (electric green, violet, pink on cream paper): a heroic cartoon GPU chip character with a cape flying upward through a swirl of game pixels, glowing triangles, 4×4 number matrices, and tiny cheering robots; a rowing boat of 32 tiny synchronized rowers circles it like a halo. Energetic comic-book composition with halftone dot shading, room at the top and bottom kept clear. No text or lettering in the image. Target size ~1200×900px, 4:3 landscape; composed as cover art with the hero centred and generous safe margins — it is letterboxed into a 4:3 box, so keep nothing important near the edges.

Generate this with your image agent, then drop the file here.

Cover art slot. Drop your generated cover here — the book works fine without it.

Contents

  1. Why GPUs Run the Modern World pixels → AI, the one big idea
  2. CPU vs GPU: Latency vs Throughput four chefs vs 2,000 line cooks
  3. Inside the Chip: SMs, Warps & SIMT 32 rowers, one heartbeat
  4. Programming the Beast: Kernels, Blocks & Grids your first CUDA code
  5. The Memory Mountain why math is free and bytes are not
  6. The Graphics Pipeline: Triangles to Pixels the day job that started it all
  7. Tensor Cores & the Precision Game matrix engines, FP8, FP4
  8. GPUs & LLMs: Feeding the Token Machine why chatbots are bandwidth-bound
  9. When One GPU Isn't Enough NVLink, clusters, AI factories
  10. Getting Your Hands on a GPU free GPUs + three starter projects
  11. The Cheatsheet everything on one spread
How To Read

Use and to turn pages, to come back here. Chapters build on each other, but each opens with a refresher — skipping ahead to Chapter 8 (the LLM one) is allowed and encouraged. Dashed boxes are cartoon slots: copy the prompt into your image generator and drop the result right on the box.

⌂ Library